Wednesday, August 7, 2024

Review of Drive: The Surprising Truth About What Motivates Us by Daniel H. Pink

This book review was written by Eugene Kernes   

Book can be found in: 
Book Club Event = Book List (02/08/2025)
Intriguing Connections = 1) How To and Not To Run a Business, 2) How To Allocate Resources?



Watch Short Review

Excerpts
“Of course, the starting point for any discussion of motivation in the workplace is a simple fact of life: People have to earn a living.  Salary, contract payments, some benefits, a few perks are what I call “baseline rewards.”  If someone’s baseline rewards aren’t adequate or equitable, her focus will be on the unfairness of her situation and the anxiety of her circumstance.  You’ll get neither the predictability of extrinsic motivation nor the weirdness of intrinsic motivation.  You’ll get very little motivation at all.  The best use of money as a motivator is to pay people enough to take the issue of money off the table.” – Daniel H. Pink, Chapter 2: Seven Reasons Carrots and Sticks (Often) Don’t Work…, Page 33

“In other words, rewards can perform a weird sort of behavioral alchemy: They can transform an interesting task into a drudge.  They can turn play into work.  And by diminishing intrinsic motivation, they can send performance, creativity, and even upstanding behavior toppling like dominoes.  Let’s call this the Sawyer Effect.” – Daniel H. Pink, Chapter 2: Seven Reasons Carrots and Sticks (Often) Don’t Work…, Page 35

“Extrinsic rewards can be effective for algorithmic tasks – those that depend on following an existing formula to its logical conclusion.  But for more right-brain undertakings – those that demand flexible problem-solving, inventiveness, or conceptual understanding – contingent rewards can be dangerous.  Rewarded subjects often have a harder time seeing the periphery and crafting original solutions.” – Daniel H. Pink, Chapter 2: Seven Reasons Carrots and Sticks (Often) Don’t Work…, Page 44


Review

Is This An Overview?

Motivating others through extrinsic rewards and punishments is more complex than just providing benefits.  The purpose of extrinsic motivation was to encouraging activities with rewards to get more of the wanted activities, while discouraging activities with punishment to get less of the activities.  The problem is that extrinsic motivation has negative effects. 

 

When extrinsic rewards are introduced, people lose their intrinsic interest in the activity.  Rewards transform interesting tasks into drudgery, play transforms into work.  Rewards diminish intrinsic motivation which harms performance, creativity, and appropriate behavior.  Rewards provide a temporary productivity boost, at the cost of productivity after the boost.

 

Extrinsic rewards behave like an addiction, as they provide temporary happiness while needing larger rewards later to have the same effect.  When rewarded, people do not do more than what gives them the reward.  Rather than encourage wanted behavior, extrinsic motivation can encourage unwanted behavior.  When rewarded for satisfying short term goals, goals imposed by others, extrinsic motivation can induce unethical behavior as people will seek to satisfy the goal with less regard to the consequences of the methods chosen. 

 

Extrinsic motivation, such as money, is useful as a baseline reward.  To pay people enough for money not to be part of their list of problems.  Rewards can make algorithmic, routine tasks more productive, but hurt creative tasks.  Rather than extrinsic motivation, people can be intrinsically motivated to find joy in what they do.  Rather than restrict behavior, people can be intrinsically motived through their own autonomy.

 

Caveats?

A use for extrinsic motivation is to provide enough baseline rewards, but there is not enough information about baseline rewards.  There is uncertainty about when baseline rewards become enough.  There is also a social aspect to baseline rewards, as people can be affected by the rewards of others.  The alternative methods to motivation have mixed qualities.  


Questions to Consider while Reading the Book

•What is the raison d’etre of the book?  For what purpose did the author write the book?  Why do people read this book?
•What are some limitations of the book?
•To whom would you suggest this book?
•What are biological drives?  How do biological drives effect motivation?
•What is the difference between extrinsic incentives and intrinsic incentives?
•What is intrinsic motivation? 
•What happened during the 1940s Harlow experiments?
•What happened during the 1960s Deci experiments?
•What is Maslow’s Hierarchy?
•What is flow?
•How does economics see human economic behavior? 
•What are open source projects?
•How do open source projects complete with for profit projects?
•What is the Sawyer effect?
•What happens to children when they are extrinsically rewarded for learning?
•What is the Candle Problem experiment? 
•What happened to blood donations when given a monetary paying for the blood donations?
•How does goal setting effect motivation?
•How does goal setting effect ethics?
•What happened at the day-care center when punishing parents for picking up their kids late?
•How are extrinsic rewards like an addition? 
•What are the flaws of extrinsic reward and punishment? 
•When do extrinsic rewards work? 
•What are alternative motivators for algorithmic tasks? 
•What is self-determination theory (SDT)?
•Who are Type I and Type X? 
•Who are Type A and Type B?
•What do leaders think of those who work for their organizations? 
•What are ROWEs?
•How can organizations give more autonomy to their workforce?  What effect does autonomy have on the workforce? 
•How do lawyers operate under billable hours? 
•How do self-appraisals work?

Book Details
Edition:                   First Riverhead trade paperback edition
Publisher:               Riverhead Books [Penguin Group]
Edition ISBN:         9781594484803
Pages to read:          226
Publication:             2011
1st Edition:              2009
Format:                    Paperback

Ratings out of 5:
Readability    5
Content          5
Overall          5